Sunday, 21 December 2014

YCS Sydney 13th December 2014 Report


YCS Sydney Day 1

Hello everyone, this is me again and I am here to report you the YCS experience that I have last weekend. 

The deck that I use is my Mecha Phantom Beast deck. This is the Decklist:

Monster (16) : 
2 Mathematician 
3 Mecha Phantom Beast O-Lion 
3 Mecha Phantom Beast Tetherwolf 
1 Mecha Phantom Beast Hamstrat 
3 Mecha Phantom Beast Megaraptor 
2 Mecha Phantom Beast Blackfalcon 
1 Mecha Phantom Beast Harrliard 
1 Mecha Phantom Beast Coltwing 

Reasoning:
* Why no Tempest?
- (1) I feel like I needed the O-lion in the grave to setup for the extra normal summon 
- (2) I feel the number of monster is too few to run it 
* 1 Hamstrat?
- I am not playing the 6 and 9 xyz so he is there just to setup when necessary or extra reborn 
* Mathematician?
- to drop O-lion or coltwing to the grave, good to setup next turn play and it let me draw a card

The Bad:
- Hamstrat was only used once the whole day throughout the 7 Rounds, it did won the game though
- Having a Tempest, maybe would make a difference
- Mathematician was mainly used for a destruction effect target instead of the draw 
- Opening Hamstrat never spawn token, will always die to effects before flipping

The Good : 
- Opening Mathematician and a Mecha Phantom Beast is really good setup
- Coltwing Effect is useful throughout the day
- Harrliard replaces token when needed
- Blackfalcon drags out the duel

Spells (6) :
1 Foolish Burial 
3 Mystical Space Typhoon 
2 Draw Muscle 

Reasoning:
* Draw Muscle?
- Serve as a defensive to prevent token to get destroyed because token is important and it is a set card for MST bait and they never expected it
* No Supply Squad?
- tested it with the supply squad, it is good, but sometimes token is necessary to be alive
* No scapegoat?
- Feel like scapegoat will clog the field
* No Raigeki/ Dark Hole?
-  Dark hole was kinda bad against Shadoll, Burning Abyss, so i took it out
- Raigeki on the other hand , I have none; So yeah :(

The Bad:
- Raigeki was needed so badly to clear some stuff, even though those stuff are Artifact and Dante 
- Scapegoat would be good in some scenarios to drag on the game
- Supply Squad maybe would make a difference

The Good : 
- Draw Muscle make the opponent waste effect on tokens
- Most people are surprised for draw muscle
- Foolish with Megaraptor is a great opening hand

Trap (18) :
1 Compulsory Evacuation Device 
3 Aerial Recharge 
2 Wiretap 
1 Solemn Warning 
2 Spiritual Wind Art -Miyabi 
2 Breakthrough Skill 
2 Dimensional Prison 
1 Torrential Tribute 
2 Call of the Haunted 
1 Bottomless Trap Hole 
1 Tyrant's Temper 

Reasoning:
* Tyrant's Temper?
- because there is so many targetable trap cards (raigeki break, karma cut, compulsory evac, etc) this is good, it also serve as an anti Skill drain

The Bad:
- Wiretap and Tyrant's Temper was not really useful; Wiretap was only used ONCE out of the 7 Round where it was useful, every other scenarios it was more likely a dead draw. Tyrant's temper was not used at all

The Good : 
- Breakthrough Skill was really helpful


Extra (15) :
1 Giganticastle
1 Scrap Dragon 
1 Armades, Keeper of Boundaries 
1 Skypalace Gangaridai 
1 Superdreadnought Rail Cannon Gustav Max 
2 Mecha Phantom Beast Dracossack 
1Number 11: Big Eye 
1 Goyo Guardian 
1 Gear Gigant X 
1 Diamond Dire Wolf 
1 Lightning Chidori 
1 Abyss Dweller 
1 Number 101: Silent Honor ARK 
1 Number 74: Master of Blades 

Reasoning:
* Giganticasle? 
- 3100 To kill over Leo when necessary, and a level 9 Synchro
* Gigant X?
- serve as a searcher when there is no raptor in hand and it is necessary to search
* Diamond Dire Wolf?
- To pop some stuff if necessary 
* Master of Blades?
- Anti karma cut, dimensional prison, raigeki break, general targetable cards

The Bad:
- Giganticasle insta died to traps
- Gear Gigant X, Abyss Dweller plays is weak
- Diamond Dire Wolf and master of blades was never made
- Goyo have it's moment, but never had the chance to made it

The Good : 
-Chidori Works wondrous
- Aramdes also did it job 

Side(15):
Dimensional Fissure x1
Zombie World x1
Soul Drain x1
Cursed Seal of the Forbidden Spell x1
Macro Cosmos x1
Tyrant's Tummyache x2
Share the Pain x2
Typhoon x2
Shadow Imprisoning Mirror x2
Light Imprisoning Mirror x2

Reasoning:
* Zombie World?
- For Noble Knight Matchup, anti system down 
* Why not DNA surgery for anti system down?
- Just got it after day 2 :(
* Cursed seal with 6 spells?
- Yes, it is still a good card to stop Shadoll Fusion, Qliphort Scout or System Down
* Tyrant's Tummyache?
- When tested, it was really good against Yang Zing and Qliphort
* Share The Pain?
- Anti Single big monster for Noble Knight, Apoqliphort Killer, etc


The Bad:
- Never played against any shadoll or qliphort , so half of the side is useless

The Good : 
- Light Imprisoning did it work


Round 1 VS GhostrickSpirit

Game 1 X

His Nigitama Aratama into feral imp and search kagetokage. Followed by dropping dark armed next turn win him the game

Game 1 Live Point Ticker
Me Opponent Detail
8000 8000
7200 8000Feral Imp -> Math
7200 6300 Tetherwolf Direct
5400 6300 Dark Armed Direct
4600 6300 Aratama Direct
1800 6300 Dark Armed Direct
0 6300 101 Direct

Game 2 X

He open up the game with 101 and I only drawing math and no other monster lose me the game.

Game 2 Live Point Ticker
Me Opponent Detail
8000 8000
8000 6500Math Direct
7400 6500 101 -> Math
5300 6500 101 Direct
3200 6500 101 Direct
1100 6500 101 Direct
0 6500 101 Direct

The Bad:
- I sided in Light and Shadow Mirror against him, both were hit by his MST in the second game.
- Opening Math into nothing for both games is pretty bad
- In game 2 I shouldve torrential when he nigitama aratama before he 101, because I only open torrential and bottomless. The bottomless was used to remove Black Luster Soldier Envoy of the Beginning 1 turn before I die.



The Good:
- Opening with double mirror is pretty good.
- Math has setup the field for both game

Round 2 VS Ghostrick 

Game 1 O

I opened up a pretty good hand, he was just trying to stall until he got his advantage, but i removed that possibility early enough.

Game 1 Live Point Ticker
Me Opponent Detail
8000 8000
7700 8000Ghost Mummy -> Blackfalcon 300
7700 6100 Chidori direct
7700 3800 Armades direct
7700 1900 Chidori direct
7700 200 Tetherwolf direct
7700 0 Armades Direct


Game 2 O

He really didn't open a good hand in this game

Game 2 Live Point Ticker
Me Opponent Detail
8000 8000
8000 7250Math -> 750
8000 5150 Tetherwolf -> Jiangshi 2100
8000 3650 Math direct 
8000 1750 Raptor direct
8000 250 Math direct
8000 0 Raptor Direct


The Bad:
- Nothing this round



The Good:
- Open mediocre to good hand  



Round 3 VS Photon

Game 1 O

The first game was kinda troublesome where she make Constellar Omega first turn. But surprisingly, she didn't kill token and instead hit my mathematician, making me able to make a comeback and push to victory



Game 1 Live Point Ticker
Me Opponent Detail
8000 8000
7100 8000Constellar Omega-> Math 900
6200 8000 Omega -> Math 900
6200 5200 Scrap dragon Direct 2800
6200 3600 Coltwing Direct 1600
6200 800 Scrap Direct 2800
4200 800 Solemn Warning
4200 0 Coltwing direct

Game 2 O

We both got a brick hand, but mine was slightly better

Game 2 Live Point Ticker
Me Opponent Detail
8000 8000
8000 6500Math direct
8000 5000 Math direct 
8000 3000 Math direct 
8000 1500 Math direct
8000 800 Math direct
8000 0 Math Direct

The Bad:
- Drawing only mathematician on the second game



The Good:
- Opponent brick second game hand too

Round 4 VS Tellarknight

Game 1 X

He open up an absolute bomb hand with interstellar nova plus a solemn warning.




Game 1 Live Point Ticker
Me Opponent Detail
8000 8000
9000 8000Upstart Goblin
6900 8000 Triverr Direct 2100
6300 8000 Triverr -> Math 600
4800 8000 Deneb Direct 1500
3100 8000 Altair Direct 1700
1000 8000 Triverr Direct 2100
0 8000 Deneb Direct


Game 2 X

I opened up with my Light mirror, but I didn't draw more monster to back it up, he also stalls until he got plays and kills me afterwards


Game 2 Live Point Ticker
Me Opponent Detail
8000 8000
9000 8000Upstart Goblin
9000 6100 Raptor direct 1900
8100 6100 Delteros -> Raptor 900
7600 6100 Falcon -> Altair 500
7600 4100 Soul Charge 2000
7300 4100 Falcon -> Castel 300
6900 4100 Sirius -> Falcon 400
4400 4100 Delteros direct 2500
0 4100 Scoop


The Bad:
- Tellarknight is a bad matchup, too much resources needed to remove the combo

- Game 2 hand was not optimal 
- Falcon pretty much drags out the game on Game 2 


The Good:
- Side board card in the opening hand
- Falcon pretty much drags out second game on Game 2


Round 5 Six Sam

Game 1 X

Was a good opening hand, but Heroic Champion Gandiva killed all strategy.



Game 1 Live Point Ticker
Me Opponent Detail
8000 8000
8000 7000Falcon-> Kageki 1000
5700 7000 Legendary Shien -> Falcon 1300
4000 7000 Legendary Enishi -> 1700
1900 7000 Gandiva Direct 
0 7000 Scoop



Game 2 X

Opened up pretty decent, but because i warning one of his monster, he ended up using Double Edge sword technique and getting more advantage afterwards




Game 2 Live Point Ticker
Me Opponent Detail
8000 8000
8000 6300Tetherwolf Direct 1700
8000 4600 Tetherwolf Direct 1700
7900 4600 Kizan -> Tetherwolf 100
5900 4600 Solemn warning
5600 4600 Excalibur -> Tetherwolf 300
3100 4600 Shogun Shien 2500
0 4100 Scoop


The Bad:
- Gandiva on the first game is really hard to deal with 

- Game 2, got 2 breakthrough in hand, and wasn't really helping
- Sideboard card is not really optimal to beat six sams


The Good:
- there is none this round

Round 6 VS Burning Abyss

Game 1 O 

This game was pretty fast and pretty easy, his combo was stopped with an early dweller and he thought he survived for one more turn, gustav seal the deal




Game 1 Live Point Ticker
Me Opponent Detail
8000 8000
7400 8000Dante -> Raptor 600
7400 7700 Dweller -> Calcab 300
7400 5800 Raptor Direct 1900
6600 5800 Dante-> Dweller 800
6600 4100 Tetherwolf direct 1700
6600 2900 Falcon Direct 1200
6600 1000 Raptor Direct 1900
6600 0 Gustav effect 2000


Game 2 X

Second game he got virgil first turn , and his advantage grows further into double dante. Where he goes downered magician and piercing me to death using my token



Game 2 Live Point Ticker
Me Opponent Detail
8000 8000
7000 8000Virgil -> Math 1000
5600 8000 Calcab Direct 1400
5600 7800 Coltwing-> Calcab 200
4700 7800 Dante->Coltwing 900
3700 7800 Dante-> Math 1000
1400 7800 Downered -> Token 2300
0 7800 Downered -> Token lethal



Game 3 X

I got a brick hand this game and he got a decent hand




Game 3 Live Point Ticker
Me Opponent Detail
8000 8000
7200 8000Dante->Tetherwolf 800
4700 8000 Virgil Direct 2500
3200 8000 Math Direct 1500
700 8000 Virgil Direct 2500
400 8000 Falcon -> Math 300
0 8000 Math Direct lethal


The Bad:
- Dante and virgil is hard to deal with

- not a single sideboard card is drawn


The Good:
- Didn't get hit by a single burning lake
- he mills both of his system down

 Round 7 VS Watt

Game 1 O

He didn't get his watt hopper lock and he scoop.


Game 1 Live Point Ticker
Me Opponent Detail
8000 8000
7200 8000Raioh-> Hamstrat 800
7200 7000 Hamstrat -> Dragonfly 1000
7200 6000 Hamstrat -> Dragonfly 1000
6200 6000 Cobra direct 1000
6200 4500 Tetherwolf -> Cobra 1500
6200 0 enemy scoop




Game 2 X

He got hopper lock and he starlight road my torrential, and because i have no other outs, I scoop.



Game 2 Live Point Ticker
Me Opponent Detail
8000 8000
8000 7900Messenger of peace 100
8000 7900 Messenger of peace 100
8000 7800 Messenger of peace 100
8000 7700 Messenger of peace 100
8000 7600 Messenger of peace 100
8000 7500 Messenger of peace 100
7000 7500 Cobra Direct
0 7500 Scoop



Game 3 O

He have the hopper lock and didn't do it , and therefore he scoop because i can just attack him directly with the stolen cobra




Game 2 Live Point Ticker
Me Opponent Detail
8000 8000
7000 8000Cobra direct 1000
7000 6200 Goyo -> Cobra 1800
7000 5100 Hamstrat Direct 1100
7000 0 Enemy Scoop

The Bad:
- I only have 1 answer to hopper lock which is torrential, the other method, gustav max is not reliable

- no sideboard card that is usable


The Good:
- He misplayed the last game
- Got goyo guardian early to get his cobra if needed later on

Conclusion:


It was another good experience. I was expecting to play against more meta decks, but apparently according to the statistics, there are a lot more rogue deck than the top decks
I am considering of playing a meta deck if there is gonna be another YCS

I will be writing the day 2 report even though I didn't do much on the second day



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